Weapons, Damage and Details

Arms


Atlatl (2d3/½ Str/+5%C) 1cb Hammer, Lucerne (1d6) 1sp
Arrow, normal, each 6tb Halberd (2d6 2R) 4sp
Arrow, normal, score 2cp Javelin (1d6/+5%C) 1qb
Arrow, silver, each 2cp Lance, heavy (5d6/+20%C) 6sp
Axe, battle (1d8) 3.5sp Lance, light (3d6/+20%C) 3sp
Axe, great (1d10) 9sp Lance, medium (4d6/+20%C) 4sp
Axe, throwing (1d6) 6cp Mace, footman (1d8) 16cp
*Bow, composite, short (1d6/+5%C) 15sp Mace, great (2d6) 6sp
*Bow, composite, long (1d10/+5%C) 1gp Mace, horseman (1d6+1) 1sp
*Bow, long (1d8/+5%C) 12sp Morningstar (1d8+5%C) 3sp
*Bow, short (1d4/+5%C) 2sp Partisan (1d6+1/2R) 2sp
Bow, string, short 1qb Pick, footman (1d8/+5%C) 12cp
Bow, string, long/hair 1cb/3cp Pick, horseman (1d6/+5%C) 8cp
Caltrops, dozen (1d8/+5%C) 2cp Pike, awl (1d8 2R/+5%C) 4cp
Cestus (1d3) 1cp Quarrel, score 2cp
Crossbow, heavy (arbalest)(4d6/+10%C) 6sp Scimitar (1d8) 7cp
Crossbow, medium (3d6/+10%C) 4sp Sling & bullets (12)(1d4+1) 1cp
Crossbow, light (2d6/+10%C) 2sp Sling bullets, score 3qb
Crossbow, string, heavy 3qb Sling stones, 2 score (1d4) 1qb
Crossbow, string, medium 1cb Spear (1d6+5%C) 2cp
Crossbow, string, light 1qb Spear, great (1d10/2R/+5%C) 1sp
Dagger & scabbard (1d4) 2cp +Sword, bastard & scabbard (1d8+2 2H) 6sp
Dagger, throwing (1d3/+5%C/-1H) 4cp Sword, cane (1d6/-1H AC>6) 2-5sp
Dart (1d3+5%C/-1H) 1qb Sword, great & scabbard (2d6) 10sp
Flail, footman (1d10+5%C/+1F) 2sp Sword, long & scabbard (1d8) 4sp
Flail, horseman (1d8+5%C/+1F) 1sp Sword, short & scabbard (1d6) 6cp
Fork, military (1d8+5%C/2R) 16cp Trident (1d8/+5%C) 7cp
Garrote (1d4) 1cp Voulge (2d4 2R) 7cp
Glaive (1d102R) 16cp Whip (1d6/+5% C) 1cp
Hammer (1d6) 2cp
HP—Hit Points of Damage AC—Armor Class
C—Critical % Modifier H—To-Hit Modifier
F—Fumble Modifier 2R— Fight from Second Rank, No Shield, -1AC,
-1 Hit in 1st Rank
*2-3x cost for bow tailored to strength; 1/2 Str Bonus +1 handed 1d8 damage
<3’6” height lose max damage (e.g., 1d8 dam. is 1-7)

Arms/Armor Extra Costs


*Bronze -1H, +1AC 2x cost Balanced Weapon +1H 2-3x cost
$Steel +1H, -1AC 2-5x cost Silenced Armor (½ Penalty) 2x cost
+Mithril +2H +1D +5%, -2 AC 40-100x cost Steel x-bow string (+1/+1) 2/3/4 sp x-bow type
Steel bolts (+1/+1) 4cp Steel bow x-bow (+2 damage) 5/7/9sp -x-bow type
Steel headed bolts (+1) 2cp Dwarven x-bow cocking attachment 5x cost
Steel headed arrows (+1H) 4cp Mithril headed bolts or arrows (+2H +1D +5%c) 2sp/4sp each

*Minimum cost: 4sp
$Minimum cost: 4sp
+Minimum cost: 5gp

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