R'iel El'Syn
Human Mage of the First Circle
Height: 17 Hands Weight: 9 Stone
Eyes: Blue
Hair: Dark Brown
Worships:  Sarnethra

Left Handed
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3rd Level Mage+++
4527 xp / 8,000 xp Next++

11            Strength
17 [+1.5/+7%] Intelligence
 7            Wisdom
13            Charisma    
15 [-2/+2]    Dexterity
11            Health
11            Fitness
      Trait:  Fast

Secondary Stats
Run             13
Sleep           11
Voice           17
Alcohol          9
Drugs            9
Seasickness     72%
Acrophobia      83%
Claustrophobia  89%
Phobia (Unique) 61%

Initiaitive Bonus:   +5
Dex/Trait: +5 Class: +0 

Hit Points:       5 / 10    
Evasion Points:  4 / 7

Evasion Die: 1d4+1

By Location:
Head          2      (19-20)
R/L Arm     2 / 2 (13-15/16-18) 
Chest         4       (12)
Abdomen      3    (09-11)
R/L Leg     2 / 2   (1-4/5-8)

Saving Throws:
Force        12
Magic        18
Resistance   12
Agility      16

Armor Class:  0 
Resist Critical: --
Armor: Suit of Starmetal
Base AC: 2 (0)   Magic Armor: --

Weapons                     + [Base Crit -5%]      #
   Daggers, Thrown    1d3-1 [-2 To-Hit]  +5%     [][]

Spell Points: 4.0 / 9.5

Spells Known                               [ 9/18]
   Pocket Spells*                          Reagents
             Candlepyre                       NA
             Changling's Locks                NA
             Ignis Minor                      NA
             Leopolds Cloak                   NA
             Tarim's Hand                     NA
             Tarim's Head                     NA
   Cantrips               
             Darkness         [.5 sp/0/99%]   --
             Ignite           [.5 sp/0/99%]   --
             Message          [.5 sp/0/99%]   10
             Ventriloquism    [.5 sp/0/99%]   10
   Level 1 Spells
             Heal             [ 1 sp/1/92%]   --
             Juggle           [.5 sp/1/92%]   --
             Night Sight      [ 1 sp/1/92%]   10
             Shield           [.5 sp/1/92%]   --
   Level 2 Spells
             Jump             [ 1 sp/2/75%]   10
             Magic Missile    [ 1 sp/2/75%]   --

Skills
Animal Lore          17%
Bargain              30%
Climb                20%
Camoflauge           10%
Eval. Treasure       20%
First Aid            10%
Fishing              26%
Gamble               21%
History              40%
Hunting               0%
Jump                 21% 
Listen               30%
Map Making           13%
Mineral Lore          8%
Plant Lore           26%
Ride                 20%
Spot Hidden          49% 
Swim                  9%
Tracking              3%
Trap                 11%

Languages [ Speak/Read-Write]
Trade Speak          98%  81%
Guild Cant           98%  77%
Kr'Splt              62%  31%
Aerthmoour           41%  20%
Wrymish              33%  17%
F'shra               11%   6%
K'lo Ah               7%    

Gear
Adventurers Kit
          Backpack, bedroll
          1 weeks rations, tinderbox w/ flint & steel,
          3 torches, 2 waterskins, light crowbar, 
          belt & pouch, clothes.
1st Aid Kit
          Cat gut, bandages, needles, tweezers

Item:
Wand of Fireball III (3d6+6 per use) [X][X][X] Charges left          
Discus Net [X][X]*
Mark IV Library Instruction Cube
7 Elemental Energy Cubes
Extendable Pole - Buzzing Blade (1d8+2, +2 to hit, +5%)
Poultices of Healing - 2d6; [X][X][]
20 foot x20 foot tarp of finest metal, 
     2 inches by one foot by one foot folded.  30 lbs

Wealth: 
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**Pocket Spells have been renamed.  They are, in order; Candle, Hair Color,
Start Flame, Umbrella, Chill or Warm Drink, Numbing.

*Fast: - 1 to hit/damage & -5% to critical 
*2 uses before drained.
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