Thief

Known for picking locks, pickpocketing, disarming traps, stealing treasures and the like, Thieves are not always aligned to evil, but seeing how thievery is illegal in most in-game societies, they are perceived as such. They are often dishonest and untrustworthy, although many Thieves have been perceived as smooth talkers, often relying on wit and tongue to get them out of situations.

Thief Skills

Thieves get to choose their base skills, with seven skills at no penalty. For every skill above the base number, 10% points of another skill must be debited to give the additional skill a base five percent.

SKILLS BASE % SKILLS BASE %
Climb Wall 40 Move Silently 15
Contort 15 Open Lock 10
Disguise 15 Pick Pocket 20
Find Trap 15 Remove Trap 10
Hear Noise 20 Set Trap 15
Hide in Shadow 15 Slight of Hand 30
Memorize 30 Ventriloquism 10

At First level, a thief adds 35% points to any skill.

DEXTERITY BONUS APPLICABLE SKILLS:

Pick Pocket, Move Silently, Open Locks, Climb Walls, Slight of Hand, Hide in Shadows, Remove Traps, and Set Trap.

Dex. Score Modifier Dex. Score Modifier
3 -14 13-14 +3
4-5 -10 15 +7
6 -7 16-17 +10
7-8 -3 18 +14
9-12 0 19+ see Expanded Dexterity Table

SKILLS NOT APPLICABLE FOR DEXTERITY BONUS:

Find Trap, Memorize, Hear Noise, Disguise, Ventriloquism, and Contort

Note: Some Thief skills may also be modified by Trait

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