Fighting from Horseback

If the ride skill is <50%, the rider must roll every melee to stay on the horse while fighting. First failure means they attack at –4 to hit and –1 on damage. Second failure in the same melee means they fall off.

If the ride skill is >51%, the roll only needs to be made once every 5 melees. If the skill is greater than >74%, the roll only needs to be made once.

If riding a cavalry or war horse, 20% is effectively added to the rider’s skill, and rolls only need to be made every 5 melees.

Attacking an opponent on foot from horseback adds +4 to hit and +1 on damage. The footman is –2 to hit and –1 on damage.

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