Cleric

Miracles Listed by Level

1st 2nd 3rd 4th 5th
1 Bless Augury Animate Dead Detect Enemy (w) Aegis of Faith
2 Command Calm Cleanse Detect Life Blade Barrier
3 Create Water Chant Continual Light/Darkness Divinition Cure Critical Wounds
4 Cure Light Wounds Cure Med. Wounds Create Food/Water Exorcise Damnation
5 Detect L/C Detect Charm Cure Blindness Flame Strike Death Ward
6 Detect Magic Healing 10' radius Cure Serious Wounds Freedom of Move’t Divine Guardian
7 Hand of God Hold Person Dispel Magic God’s Clenched Fist Faith of the Maryr
8 Friends (m) Insight Earth Power God’s Radiance Grand Blessing
9 Galinthe Beneficent Hand* Know Alignment Feign Death Grand Spiritual Weapon Greater Miracle
10 Light/Darkness Resist Fire Glyph of Warding Gr. Heal 10’r Raise Dead
11 Prot. Law/Chaos Retribution Grand Pyre Heretical Voice Reckoning
12 Purify Food/Drink Righteous Weapon I Hearthfind Holy Place Regeneration
13 Pyre Silence 15' Rad. Locate Object Influence (w) Succor
14 Remove Fear Slow Poison Neutralize Poison Lesser Miracle Sunbeam
15 Resist Cold or Fire Snake charm Prayer Lower Water
16 Sanctuary Speak w/ Animal Preserve Prot L/C 10’r
17 Shield Spiritual Weapon Remove Curse RW III
18 Trap Ward R.W. II Sanctify (Profane)
19 Wrath Sanctuary Cache Sacrament
20 Speak with Dead Sticks to Snakes
21 Spiritual Guardian Summon Minor Servitor (w)
22 Tongues
(m) mage (w) witch

*Galinthe Initiates Only




Experience Level Miracle Level and # of Miracles /Level
1 2 3 4 5 6 7 8
1 1
2 2
3 2 1
4 3 2 1
5 3 2 2
6 4 3 2 1
7 4 3 3 2
8 5 4 3 2 1
9 5 4 4 3 2
10 6 5 4 3 2 1
11 6 5 5 4 3 1



Cleric: Turning Undead

New Miracles

Short Miracle Descriptions


Benefits from Level Increase

+1d8 evasion points + Dex/Fit bonus
+1 Magic
+1 Resistance
Roll to see if Wisdom increases

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